<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
	<External>null</External>
	<External>nil</External>
	<Item class="Part" referent="RBX0">
		<Properties>
			<bool name="Anchored">true</bool>
			<float name="BackParamA">-0.5</float>
			<float name="BackParamB">0.5</float>
			<token name="BackSurface">0</token>
			<token name="BackSurfaceInput">0</token>
			<float name="BottomParamA">-0.5</float>
			<float name="BottomParamB">0.5</float>
			<token name="BottomSurface">0</token>
			<token name="BottomSurfaceInput">0</token>
			<int name="BrickColor">194</int>
			<CoordinateFrame name="CFrame">
				<X>-2.5</X>
				<Y>1.60000014</Y>
				<Z>-31.5</Z>
				<R00>0</R00>
				<R01>0</R01>
				<R02>-1</R02>
				<R10>0</R10>
				<R11>1</R11>
				<R12>-0</R12>
				<R20>1</R20>
				<R21>0</R21>
				<R22>-0</R22>
			</CoordinateFrame>
			<bool name="CanCollide">true</bool>
			<bool name="DraggingV1">false</bool>
			<float name="Elasticity">0.5</float>
			<token name="FormFactor">2</token>
			<float name="Friction">0.300000012</float>
			<float name="FrontParamA">-0.5</float>
			<float name="FrontParamB">0.5</float>
			<token name="FrontSurface">0</token>
			<token name="FrontSurfaceInput">0</token>
			<float name="LeftParamA">-0.5</float>
			<float name="LeftParamB">0.5</float>
			<token name="LeftSurface">0</token>
			<token name="LeftSurfaceInput">0</token>
			<bool name="Locked">false</bool>
			<token name="Material">256</token>
			<string name="Name">Handle</string>
			<float name="Reflectance">0</float>
			<float name="RightParamA">-0.5</float>
			<float name="RightParamB">0.5</float>
			<token name="RightSurface">0</token>
			<token name="RightSurfaceInput">0</token>
			<Vector3 name="RotVelocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<float name="TopParamA">-0.5</float>
			<float name="TopParamB">0.5</float>
			<token name="TopSurface">0</token>
			<token name="TopSurfaceInput">0</token>
			<float name="Transparency">0</float>
			<Vector3 name="Velocity">
				<X>0</X>
				<Y>0</Y>
				<Z>0</Z>
			</Vector3>
			<bool name="archivable">true</bool>
			<token name="shape">1</token>
			<Vector3 name="size">
				<X>1</X>
				<Y>2.4000001</Y>
				<Z>1</Z>
			</Vector3>
		</Properties>
		<Item class="SpecialMesh" referent="RBX1">
			<Properties>
				<token name="LODX">2</token>
				<token name="LODY">2</token>
				<Content name="MeshId"><url>http://www.roblox.com/asset/?id=10760326</url></Content>
				<token name="MeshType">5</token>
				<string name="Name">Mesh</string>
				<Vector3 name="Offset">
					<X>0</X>
					<Y>0</Y>
					<Z>0</Z>
				</Vector3>
				<Vector3 name="Scale">
					<X>1</X>
					<Y>1</Y>
					<Z>1</Z>
				</Vector3>
				<Content name="TextureId"><url>http://www.roblox.com/asset/?id=10655061</url></Content>
				<Vector3 name="VertexColor">
					<X>1</X>
					<Y>1</Y>
					<Z>1</Z>
				</Vector3>
				<bool name="archivable">true</bool>
			</Properties>
		</Item>
		<Item class="Script" referent="RBX2">
			<Properties>
				<bool name="Disabled">false</bool>
				<Content name="LinkedSource"><null></null></Content>
				<string name="Name">Script</string>
				<string name="Source">-- (Hat Giver Script - Loaded.)

debounce = true

function onTouched(hit)
	if (hit.Parent:findFirstChild(&quot;Humanoid&quot;) ~= nil and debounce == true) then
		debounce = false
		h = Instance.new(&quot;Hat&quot;)
		p = Instance.new(&quot;Part&quot;)
		h.Name = &quot;GreenTopHat&quot;
		p.Parent = h
		p.Position = hit.Parent:findFirstChild(&quot;Head&quot;).Position
		p.Name = &quot;Handle&quot; 
		p.formFactor = 0
		p.Size = Vector3.new(0,-0.25,0) 
		p.BottomSurface = 0 
		p.TopSurface = 0 
		p.Locked = true 
		script.Parent.Mesh:clone().Parent = p
		h.Parent = hit.Parent
		h.AttachmentPos = Vector3.new(0,.45,0.00)
		wait(5)
		debounce = true
	end
end

script.Parent.Touched:connect(onTouched)

</string>
				<bool name="archivable">true</bool>
			</Properties>
			<Item class="StockSound" referent="RBX3">
				<Properties>
					<bool name="Looped">false</bool>
					<string name="Name">jqvc5</string>
					<float name="Pitch">1</float>
					<int name="PlayCount">-1</int>
					<bool name="PlayOnRemove">false</bool>
					<Content name="SoundId"><null></null></Content>
					<float name="Volume">0.5</float>
					<bool name="archivable">true</bool>
				</Properties>
				<Item class="Script" referent="RBX4">
					<Properties>
						<bool name="Disabled">false</bool>
						<Content name="LinkedSource"><null></null></Content>
						<string name="Name">iq68am1cr</string>
						<string name="Source"></string>
						<bool name="archivable">true</bool>
					</Properties>
				</Item>
			</Item>
		</Item>
	</Item>
</roblox>