<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
	<External>null</External>
	<External>nil</External>
	<Item class="Script" referent="RBX0">
		<Properties>
			<bool name="Disabled">false</bool>
			<Content name="LinkedSource"><null></null></Content>
			<string name="Name">SeasonChange</string>
			<string name="Source">-- Bloxbuilder -- &#13;&#10;&#13;&#10;-- Put this script in your baseplate.&#13;&#10;&#13;&#10;-- This is a script that has been edited from a trapdoor script&#13;&#10;&#13;&#10;local plate = script.Parent&#13;&#10;&#13;&#10;local color = plate.BrickColor&#13;&#10;&#13;&#10;wait (400) -- This is where you can change the time of your seasons.&#13;&#10;&#13;&#10;function disappear()&#13;&#10;&#9;plate.BrickColor = BrickColor.new(1) -- This changes the brick to color 1, white.&#13;&#10;&#9;wait(0)&#13;&#10;&#9;for i=1,5 do&#13;&#10;&#9;&#9;plate.Transparency = 0&#13;&#10;&#9;&#9;wait(400) -- This determines how long the season will last.&#13;&#10;&#9;end&#13;&#10;&#9;plate.CanCollide = true&#13;&#10;&#9;plate.BrickColor = BrickColor.new(141) -- This is a dark green, for a lighter green replace 141 with 28 or 47.&#13;&#10;&#9;wait(5)&#13;&#10;&#13;&#10;&#9;plate.CanCollide = true&#13;&#10;&#9;plate.Transparency = 0&#13;&#10;&#9;plate.BrickColor = color&#13;&#10;end </string>
			<bool name="archivable">true</bool>
		</Properties>
	</Item>
</roblox>